To give a bit of context to this game, it is safe to say that going in to 2011, Batman: Arkham City was the game I was most eagerly anticipating. I've been a gamer since I was a young'un but at this point in my life, I don't buy a ton of new releases. I'm content to pass on the Modern Warfares and Batttlefields of the world and cherrypick the games I play since I don't have as much time as I would like to partake in gaming as a pastime.
The comic book does several things right but at the end of the day leaves the reader unfulfilled (which I assume is done purposely as you'll see.) The art is done by Carlos D'Anda, and its very bombastic, detailed, and animated, almost Jim Lee-esk (fittingly, in recent news D'Anda has been announced as Lee's replacement on Justice League). The story, like the art, is big and explosive, detailing the events that occurred after the first game, Arkham Asylum. The Joker has been re-captured, and is sick and slowly dying from the Titan dose he gave himself at the end of the first game. The asylum's warden Quincy Sharp was able to use the fallout to his advantage and get himself elected mayor. However, its hinted at that someone else is pulling his strings, as the reader discovers after a false flag attack on the city is orchestrated, which justifies the creation of a superprison, set in the heart of Gotham.
Similar to the segments in the first game where fear is used by the Scarecrow to attack the Batman in a personal way, so is Ra's Al Ghul's attempt to get Batman to break his oath to never take a life. It touches on the very soul of who Batman is, and to see the struggle he goes through in the game is awesome because in such an interactive medium you feel like you are the character that is going through the hardships, and when Batman emerges from it, the sense of accomplishment is so much greater because of the personal nature of the fight.